A thoroughly contemporary approach to teaching essential technical graphics skills has made Bertoline and Wiebe's Fundamentals of Graphics Communication the leading textbook in introductory engineering graphics programs. The fifth edition continues to integrate design concepts and the use of CAD into its outstanding coverage of the basic visualization and sketching techniques that enable students to create and communicate graphic ideas effectively. As in past editions, the authors have included many examples of how graphics communication pertains to "real-world" engineering design, including current industry practices and breakthroughs; as one example, the Motorola RAZR cellular phone is used as a case study to synthesize the design concepts in the text. A dynamic Online Learning Center provides additional resources such as an image bank, animations, quizzes, and links to current industry and career sites."Dream High Tech Jobs" boxes introduce students to interesting careers and people in the fields of graphics, CAD, and design. "Design in Industry" boxes are updated and more closely tied to each chapter, improving Bertoline's unique integration of design content. Practice Exercises, Practice Problems, Questions for Review, and End-of-Chapter Problems have been updated and expanded to reflect the latest advances in the field.The Online Learning Center is enhanced with new exercises, projects, and links to web resources.More than 30 tear-out drawing worksheets are printed on uncoated paper for easy sketching.Unique Visualization Chapter assists the student in understanding the concepts and importance of visualization and offers techniques for reading and visualizing engineering drawings. Unique 3-D modeling chapter is devoted exclusively to the theory and practice of 3-D modeling. Photographs and computer screen shots in 4-color clearly illustrate the use of modern CAD tools in the real-world. Step-by-step illustrated drawing technique examples clearly demonstrate how to create graphics and solve problems.Over 370 problems, cross-checked for accuracy, are included. Most end-of-chapter problems are parts or assemblies of modern devices and productsAn online learning center (OLC) provides students with free access to interactive exercises, animations, self-grading quizzes, chapter summaries, case studies, a team 3-D project, and more. Instructors have secure access to the Solutions Manual, Instructor's Manual, presentation materials including an image bank, and additional exercises. CAD books are available in packages for those who wish to cover specific programs such as AutoCAD and Pro/E. Visit www.mhhe.com/ for information about CAD titles to be used with Fundamentals of Graphics Communication. Students can view the animations, exercises, and projects to better understand the content they are reading about Clearly illustrates the use of modern CAD tools in the real-world.How do your students currently learn concepts of visualization? How do your student learn techniques for reading and visualizing How do your students learn about careers within graphics? Would a text that showed students about interesting careers and people in the field of graphics be helpful?How do your students currently learn about design content? Would a text that showed the integration of design content be helpful for your students? How do your studnets apply what they are currently learning in your course? Would a text that offered the ability to view animations and exercises be helpful for your studnets? Do you feel students would then be able to better apply what they are learning?Do you feel that a 4 color text may do a better job in showing photographs and computer screen shots to students?
Informacje dodatkowe o Ise Mp Fund Graph Comm/Sld Wrk:
Wydawnictwo: angielskie
Data wydania: b.d
Kategoria: Popularnonaukowe
ISBN:
978-0-07-110791-4
Liczba stron: 0
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