This comprehensive guide looks at the technical and practical aspects of becoming skilled at using the light tools available in 3D software, and then places this knowledge in the context of the real world of lighting in film, theatre, photography and architecture. All aspects of lighting in 3D are included, drawing from the visual arts world, seeing what can be learned from the holistic arts and how we can apply these lessons to CG. The theory is supported by practical tutorials in the four main software packages: '3D Studio Max', 'Maya', 'LightWave' and 'SoftImage'. The tutorials alternate between these four packages and each tutorial is provided on the CD-ROM in the alternate packages as well to ensure complete coverage.
Informacje dodatkowe o Essential CG Lighting Techniques:
Wydawnictwo: angielskie
Data wydania: b.d
Kategoria: Informatyczne
ISBN:
978-0-240-51689-9
Liczba stron: 0
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